Paper Mario: Sticker Star – Bang, Fizzle, Bored

3 Dec

paper_mario_sticker_star_logoThe newest title in the Paper Mario franchise by Nintendo, Paper Mario: Sticker Star, is on the 3DS. It starts out just like every other Mario game ever – Bowser crashes the party and runs off with Princess Peach. To be more specific, he touches a sticker comet and goes insane - then runs off with the Princess. The comet gives him super sticker powers, letting him run around Mario’s world, sticking toads to walls and manipulating the world. It’s Mario’s job – of course it is – to set the world right again, by unsticking everything and defeating the empowered bad guys.

The tutorial for the game is one of the most creative I’ve ever seen. It slowly eases you into the game, removing from walls and freeing toads, gathering battle stickers and random pieces of the world to get Mario from the starting area, to the world map. After finding all the hidden toads in the area, you can move on, but to do that you have to explore every nook and cranny, learning about the hidden passages and areas. Throughout the rest of the game, you have to do that to get from place to place and beat the game.

Once you clear this area, you let out into the rest of the game. In a cross between a normal platformer and RPG, you take Mario around several different areas, defeating bad guys and discovering hidden areas while collecting special stickers and objects. These objects are used to create powerful stickers and effect Mario’s world in unique ways. Like finding a fan, turning it into a sticker, then using that sticker to turn a windmill’s fans to open a hidden door.

7344842894_790333b210_mAll these stickers are collected and stored in your sticker album and can be pulled out during the game, or during battle. Battle isn’t your standard turn based RPG system, but it’s similar. Each sticker has its own effect, each enemy their own weakness. You can use up to three battle stickers a turn to attack up to three enemies each battle. If you manage to bounce on an enemy or hit him with your hammer before combat starts, you get to deal bonus damage. Fans of the Mario franchise will recognize all these items from fire flowers and ice flowers, to POW blocks. Players can find all sorts of combinations and uses for the stickers that deal extra damage.

For the most part, I really enjoyed this game. Then I got bored. It’s a good game, but after unlocking the third area I just wasn’t interested any more. The boss battles are literally impossible to beat if you don’t prepare before hand. Thing is, there’s no way to know how to prepare without going into the battle. Then if you return and prepared incorrectly, you’re left coming back again and again until you get it right. And if you managed to beat the boss, but not the way the game wants, it actually criticizes you. I felt like Nintendo was telling me that I had to use a guide to get through their game to play it right.

All and all I have to give Paper Mario: Sticker Star 3 screaming Jan’s cats out of five. It was a good game and exceptionally creative so I don’t regret spending the money on it. It just wasn’t an amazing game. I hope that future Paper Mario games continue to be as creative and only get better.

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Persona 4 Golden: Still Amazing

2 Dec

Persona-4-GoldenIf you don’t know what Persona 4 is, that doesn’t surprise me. When people say “JRPG” most people thing of Final Fantasy. Not me. I’m a self proclaimed, loyal and dedicated follower of the Shin Megami Tensi franchise made by Atlus. Screw Final Fantasy. You want a good story that will take your mind on a trip it never expected, pick up any game with those three words above the title.

Persona 4 Golden is their newest game in the setting on the PS Vita, taking place in a small town called Inaba in Japan. You play as a young, second year high school student (equivalent to an American Junior) just transferred in front the big city after your parents shot off to the U.S. for work. You’ll be staying with your uncle, a detective in the small town, until they come back next year. Things seem perfectly normal, scandal in the news, bad weather, nothing that special; at least until you learn about the Midnight Channel. Continue reading 

First Impressions – S.P.A.Z.

4 Oct

S.P.A.Z. – Space Pirates and Zombies. The name really says it all and convinced me from the start that the game would be amazing. How could you go wrong with space pirates and zombies? I don’t think you can, but MinMax Games capitalized on this idea and made a brilliant game.

I picked up S.P.A.Z. with the Humble Indie Bundle 6. Thanks to the name, it was the first game I played and my initial play through can be found here. The game starts out with you and your crew on Earth, just after you’ve finished building a giant mother ship that you’re planning on taking to the core of the solar system. Why? Because money, duh. You’re SPACE PIRATES. There’s just one teensy problem, the pathway between you and the core is blocked by gates that are guarded by the UAD. The UAD are basically the government, if you consider a group that is based solely in the system it’s in and at war with civilians a government. In the end, it doesn’t really matter who they are, they stand between you and payday and you ARE a pirate. So, like any good pirate, you get your space ship and go out and take what you need.

Since S.P.A.Z. is a top down, space combat game based around skill, battles against anyone standing in your way are pretty intense. You against the UAD or the Civilians pits whatever ship you’ve cobbled together with your limited resources against wave after wave of enemies that, frankly, can aim a whole hell of a lot better than you. Thankfully, the full physics simulation makes every successful battle a glorious explosion. This, along with the new hulls that drop every time you destroy a certain number of ship types, convinced me to fight more and only make friends to get new blue prints. After all, who needs friends when you can fly every type of ship? Continue reading 

Mists of Pandaria Achievements Wrap Up

8 Sep

Earlier today I was dying to find out information about the new achievements and rewards that were being introduced with Mists of Pandaria. Having found nothing easy to shift through, I decided to collect as much information on this topic as I could in one place, then make it easy to shift through. Here you go!

Reputation

Raiding

Questing

Dungeons

Scenarios

Pets

Mounts

Professions

General

PvP

Exploration

Rewards

Continue reading 

IT’S TIME! Patch 5.0.0

27 Aug

The time has finally come to experience patch 5.0.0 and the beginning of Mists of Pandaria. I just pre-ordered my collectors edition of the game and now get to experience part of it this coming week as the patch hits (probably) Tuesday. So get ready to update your add ons and find out if your graphics card can handle MoP!

In case you were living under a rock, here’s the run down of what we get to look forward to: Continue reading 

Ouya Update

17 Jul

Now at $5,000,000 in donations and with 22 days left in their campaign, Ouya is off to a great start in getting out to the public and helping shape the course of games and consoles for the next decade. I’ve been keeping up with all things Ouya, and compiled a short list of new information to pass along.

Here are the Specifications (which I didn’t list before) for the Ouya:

  • Tegra3 quad-core processor
  • 1GB RAM
  • 8GB of internal flash storage
  • HDMI connection to the TV, with support for up to 1080p HD
  • WiFi 802.11 b/g/n
  • Bluetooth LE 4.0
  • USB 2.0 (one)
  • Wireless controller with standard controls (two analog sticks, d-pad, eight action buttons, a system button), a touchpad
  • Android 4.0

The big announcement is that the Ouya will be ready to ship in March and will be usable in other countries (so long as those users purchase of an adapter). At the beginning, though, the Ouya will only be available in English.

Now for what everyone really wants to know about, the games. Continue reading 

Oh How I Miss Thee, Internet

16 Jul

THIS FUCKING SUCKS

No, I don’t live in the area hit by that giant black out, I just moved into a new house whose only access to the Internet is through a company called SuddenLink. They’ve told me they’ll hook me up with internet at the end of the month because they have the worst customer service I have ever experienced. I just know that when TimeWarner and/or AT&T moves into the area, nearly everyone is going to switch. Continue reading 

The Hackable Console Ouya – Wait, it’s done already?

10 Jul

UPDATE: Two days after launch (7/12), the kickstarter campaign is up to $4,000,000 with 30,000 backers. There’s still plenty of $100+ pledges available which gives you a console before they hit store shelves.

UPDATE: The day AFTER the launch of the kickstarter campaign, they have raised $3,000,000. That’s TWO MILLION DOLLARS over what they were asking for. They’ve also upped the amount of units purchasable right now so as of 7/11, there are 30,000 still purchasable.

What. The. Fuck.

So today (7/10), a Kickstarter campaign launched to bring gamers an all new console, the Ouya (“ooh-yuh”). A fully hackable console that is designed for indie developers. Julie Uhrma and her team (including early Xbox pioneer Ed Fries and One Laptop Per Child designer Yves Behar) think it’s high time Microsoft, Sony and Nintendo rethink how they make consoles.

“I just think closed is the wrong way of doing things,” Julie Uhrma said. “I see unbelievable indie content out there, and watching ‘Indie Game the Movie’ and watching their faces as they wait for Microsoft to approve [their game], it just didn’t make any sense.” Continue reading 

Jan Does Minecraft

26 Jun

So I’ve been working on this  mockery of a Asian village for a while now on the Slash 2 severs run by @frak_you. It started from a picture of a Chinese wall next to a river. From that I built a wall, then a church and it just continued from there.

My villagers worship the man in black. He has a cane, so I also believe he’s a pimp. The rest of the village sprang up around this church.

Continue reading 

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