Now at $5,000,000 in donations and with 22 days left in their campaign, Ouya is off to a great start in getting out to the public and helping shape the course of games and consoles for the next decade. I’ve been keeping up with all things Ouya, and compiled a short list of new information to pass along.
Here are the Specifications (which I didn’t list before) for the Ouya:
- Tegra3 quad-core processor
- 1GB RAM
- 8GB of internal flash storage
- HDMI connection to the TV, with support for up to 1080p HD
- WiFi 802.11 b/g/n
- Bluetooth LE 4.0
- USB 2.0 (one)
- Wireless controller with standard controls (two analog sticks, d-pad, eight action buttons, a system button), a touchpad
- Android 4.0
The big announcement is that the Ouya will be ready to ship in March and will be usable in other countries (so long as those users purchase of an adapter). At the beginning, though, the Ouya will only be available in English.
Now for what everyone really wants to know about, the games. Continue reading
THIS FUCKING SUCKS
No, I don’t live in the area hit by that giant black out, I just moved into a new house whose only access to the Internet is through a company called SuddenLink. They’ve told me they’ll hook me up with internet at the end of the month because they have the worst customer service I have ever experienced. I just know that when TimeWarner and/or AT&T moves into the area, nearly everyone is going to switch. Continue reading
UPDATE: Two days after launch (7/12), the kickstarter campaign is up to $4,000,000 with 30,000 backers. There’s still plenty of $100+ pledges available which gives you a console before they hit store shelves.
UPDATE: The day AFTER the launch of the kickstarter campaign, they have raised $3,000,000. That’s TWO MILLION DOLLARS over what they were asking for. They’ve also upped the amount of units purchasable right now so as of 7/11, there are 30,000 still purchasable.
What. The. Fuck.
So today (7/10), a Kickstarter campaign launched to bring gamers an all new console, the Ouya (“ooh-yuh”). A fully hackable console that is designed for indie developers. Julie Uhrma and her team (including early Xbox pioneer Ed Fries and One Laptop Per Child designer Yves Behar) think it’s high time Microsoft, Sony and Nintendo rethink how they make consoles.
“I just think closed is the wrong way of doing things,” Julie Uhrma said. “I see unbelievable indie content out there, and watching ‘Indie Game the Movie’ and watching their faces as they wait for Microsoft to approve [their game], it just didn’t make any sense.” Continue reading