The time has finally come to experience patch 5.0.0 and the beginning of Mists of Pandaria. I just pre-ordered my collectors edition of the game and now get to experience part of it this coming week as the patch hits (probably) Tuesday. So get ready to update your add ons and find out if your graphics card can handle MoP!
In case you were living under a rock, here’s the run down of what we get to look forward to: Continue reading
Now at $5,000,000 in donations and with 22 days left in their campaign, Ouya is off to a great start in getting out to the public and helping shape the course of games and consoles for the next decade. I’ve been keeping up with all things Ouya, and compiled a short list of new information to pass along.
Here are the Specifications (which I didn’t list before) for the Ouya:
- Tegra3 quad-core processor
- 1GB RAM
- 8GB of internal flash storage
- HDMI connection to the TV, with support for up to 1080p HD
- WiFi 802.11 b/g/n
- Bluetooth LE 4.0
- USB 2.0 (one)
- Wireless controller with standard controls (two analog sticks, d-pad, eight action buttons, a system button), a touchpad
- Android 4.0
The big announcement is that the Ouya will be ready to ship in March and will be usable in other countries (so long as those users purchase of an adapter). At the beginning, though, the Ouya will only be available in English.
Now for what everyone really wants to know about, the games. Continue reading
UPDATE: Two days after launch (7/12), the kickstarter campaign is up to $4,000,000 with 30,000 backers. There’s still plenty of $100+ pledges available which gives you a console before they hit store shelves.
UPDATE: The day AFTER the launch of the kickstarter campaign, they have raised $3,000,000. That’s TWO MILLION DOLLARS over what they were asking for. They’ve also upped the amount of units purchasable right now so as of 7/11, there are 30,000 still purchasable.
What. The. Fuck.
So today (7/10), a Kickstarter campaign launched to bring gamers an all new console, the Ouya (“ooh-yuh”). A fully hackable console that is designed for indie developers. Julie Uhrma and her team (including early Xbox pioneer Ed Fries and One Laptop Per Child designer Yves Behar) think it’s high time Microsoft, Sony and Nintendo rethink how they make consoles.
“I just think closed is the wrong way of doing things,” Julie Uhrma said. “I see unbelievable indie content out there, and watching ‘Indie Game the Movie’ and watching their faces as they wait for Microsoft to approve [their game], it just didn’t make any sense.” Continue reading
Once again I’ve scoured the news releases to bring you all of the information I can find, this time about the new Microsoft Tablet, Surface. Announced in Los Angeles this Monday, it’s made a splash in the hardware market, but there’s more speculation than real facts out there.
So what do we know? There will be be two versions of the Surface, consumer and enterprise. The later is for consumers and the former for the workplace and is called the Surface Pro. The consumer version will release first and the Pro version about 3 months later. There were no prices given for either version, but we’re told they will be priced “comparably” to other devices on the market. The Surface could therefore be priced anywhere from $499 to $829 as Apple’s most basic version of the iPad retails for that much, depending on the model. The Surface Pro will run around $1,000 as that’s what ultrabooks typically run for. Unfortunately for Microsoft, most annalists are saying the same thing, “Microsoft will need to significantly undercut the iPad to be competitive.” (Peter Misek, Jason North, and Billy Kim of Jefferies & Company, Inc) Continue reading
The second part of my E3 news coverage is solely about Nintendo. They came out quirky, as always, with a lot of news about their new console. Their second press conference (on the 6th) was completely about the 3DS. To read the news from Sony, EA, Ubisoft, and Microsoft’s press events, check out my other blog And Ubisoft Takes the Prize – E3 News.
Opening with a demo for the new Pikmen 3 for the Wii U, they did their best to push how innovative the new Wii U Gamepad would be. If the system was set up to just use the Gamepad, I wouldn’t be complaining, but after repeated references to not only the Nunchuk but the Pro Controller and the Balance Board, I’m wondering just how many peripherals Nintendo wants their customers to purchase. Is this everything you’ll have to buy to play all of the games on the Wii U?
And how many will you need? Since the system is being catered towards families, owners may need more than one of each and the only controller announced to be packaged with the Wii U is the Gamepad. The lower priced tag system could be concealing a lot of hidden costs. Continue reading