No, it’s no joke. 6 dps blood DKs, 3 DK blood tanks and a frost DK went into Heroic Firelands and took out Ragnaros all by their lonesome. No healers. Hey, Blizzard I think you finally fixed the Deathknight class, but maybe you could’ve toned it down a notch.
I don’t mean to disrespect Raegwyn or the other 9 players who spent hours working on this, but it is still absolutely rediculous. This content isn’t that old, but because of the T13 4-piece bonus and the insane amount of self healing (Sorry DKs, Vampiric Blood and Rune Tap do count as self healing) these guys were able to make a third of the Holy Trinity of MMOs obsolete. Who needs healers? Everyone roll a Deathknight!
This is what happens when the devs ignore half of their player base and only balance one aspect of the game. PvP players have been ranting about how over powered the Blood spec has been since Cata released, but they have received no nerfs and worse have been repeatedly buffed. In June of last year a Dev said the following: Continue reading
Ranavos – mage who just went DK wanted help playing a DK. This was easier to type up, so I made a blog and am adding it here now as well. It’s missing a few things, but they’re easy to look up. A lot of this is copied from Elitist Jerks and Arena Junkies. Feel free to tell me where I do stuff wrong, I actually play frost DK anyways…
Rotation can only be perfected through practice. This is how you maximize your dps and what you return to after hitting CDs/using CC/etc. If you don’t have it down through practice, you will (obviously) not hit as hard and have trouble returning to the proper rotation after being interrupted (say because you have to trinket or DG). Practice should be done first one a target dummy, then in regular BGs before taken into an RBG setting.
> Dark Transformation
> Death and Decay/Scourge Strike (UU or Death Runes are up)
> Festering Strike (BB and FF are up)
> Death Coil (Sudden Doom, high RP)
> Death and Decay/Scourge Strike
> Festering Strike
> Horn of Winter
Note: Scourge Strike is replaceable by Necrotic Strike when healers are present. Have both bound for easy access as it may be necessary to switch between one strike and the next. Continue reading