In October of 2014, I found the Flame in the Flood on Kickstarter and gave them all my money. Okay, I gave them some money because the game demo looked phenomenal. Now, after spending a few weeks with the Beta, I cannot wait for the finished product.
So far, the game delivers on nearly everything developers, The Molasses Flood, promised. The art is even prettier than the demo suggested and the music always sets a perfect tone. The rafting is different every time I start a game, the items I find to help me survive change, and the islands I can land at vary so much I’m never bored no matter how many times I have to start over. Survival depends on what you collect, how well you can steer down the river, and whether you avoid the black wolf or not.
Honestly, the game is hard – Continue reading